DOOM: The Dark Ages – Early Access Review
Old World, New Hell – DOOM: The Dark Ages Delivers a ‘Knight’mare Worth Fighting For.
DOOM: The Dark Ages marks a bold evolution in id Software’s iconic franchise, transporting players to a techno-medieval realm where brutal melee combat and strategic engagements redefine the series’ core dynamics. This prequel delves into the origins of the Doom Slayer, offering a fresh perspective on the eternal battle against Hell’s forces.


1. Graphics
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Visual Design (G1): The game’s gothic, techno-medieval aesthetic is both immersive and visually striking. Environments are richly detailed, from towering castles to desolate battlefields, capturing the dark fantasy atmosphere effectively.
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Performance/Optimization (G2): Running on the id Tech 8 engine, the game delivers smooth performance across platforms. Load times are minimal, and frame rates remain stable even during intense combat sequences.
Category Score: (G1 + G2) / 2 = 4.5 / 5
DID YOU KNOW: The Slayer is not just strong, he is also stated to be immortal, meaning he does not need to sleep, eat, drink, or excrete. His existence is intertwined with the fate of demons, ensuring he will always fight against them.
2. Gameplay
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Mechanics & Controls (P1): Shifting from the series’ traditional run-and-gun approach, The Dark Ages emphasizes “stand and fight” mechanics. The introduction of the Shield Saw enables satisfying parries and melee combos, adding depth to combat. Controls are responsive, and the learning curve is balanced.
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Fun Factor/Replayability (P2): With 22 expansive levels, including sequences involving mech suits and dragon mounts, the game offers varied experiences. While the absence of multiplayer may limit replayability for some, the customizable difficulty settings and hidden collectibles encourage multiple playthroughs.
Category Score: (P1 + P2) / 2 = 4.5 / 5
3. Story / Content
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Narrative/Worldbuilding (S1): The game provides a deeper dive into the Doom Slayer’s backstory, exploring his role within the realm of Argent D’Nur. Cutscenes and lore entries enrich the narrative, offering context to the relentless combat.
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Content Depth/Variety (S2): Beyond the main campaign, the game features diverse enemy types, weapon upgrades, and environmental puzzles. The inclusion of large-scale battles and unique set pieces keeps the experience fresh throughout.
Category Score: (S1 + S2) / 2 = 4.0 / 5
4. Audio
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Soundtrack/Music (A1): Composed by Finishing Move Inc., the soundtrack blends heavy metal with orchestral elements, perfectly complementing the game’s intense action and dark setting.
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Sound Effects/Voice Acting (A2): Weapon sounds are impactful, and enemy roars add to the immersive atmosphere. Voice acting, though minimal, is effective in conveying the game’s somber tone.
Category Score: (A1 + A2) / 2 = 4.5 / 5
5. User Experience
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UI/UX Design (U1): The interface is clean and intuitive, with accessible menus and clear indicators. Tutorials are well-integrated, aiding newcomers without disrupting the flow.
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Accessibility/Quality of Life (U2): Extensive difficulty customization allows players to tailor the experience to their preferences. Features like adjustable parry windows and resource indicators enhance accessibility.
Category Score: (U1 + U2) / 2 = 4.5 / 5
6. Monetization
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Consumer-Friendliness Score (M): The game adopts a traditional purchase model without intrusive microtransactions or pay-to-win elements. Future DLCs are anticipated but not essential for the core experience.
Score: M = +4 / -5 to +5
Final Score Calculations
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Final Verdict
DOOM: The Dark Ages reinvigorates the franchise with its bold shift towards melee-focused combat and enriched storytelling. While some traditionalists may miss the frenetic pace of previous entries, the game’s strategic depth, atmospheric design, and consumer-friendly approach make it a standout title in the series.
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